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My Own Kobayashi Maru; or, Authorization Picard Four Seven Alpha Tango

8/2/2020

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I can no longer consider myself a Star Trek fan.

Here's the short-ish version: I'm a diehard fan of The Original Series, The Animated Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, and the first ten movies (The Motion Picture through Nemesis). After several years of agonizing over the damage they did to the franchise, I can enjoy 2009's annoyingly titled Star Trek and its sequel Into Darkness as poorly written but well-executed sci-fi popcorn flicks that coincidentally borrow some ideas from The Original Series. By association, I can't accept Beyond as canon, but it's the honorary eleventh Star Trek film of which I'm a diehard fan.

I gave Discovery a generous nine episodes before my outrage and disgust got the better of me. The show was visually, tonally, and narratively incompatible with what I knew as Star Trek; and the gore, infighting, mistrust, incompetence, contrivances, and pessimism in those episodes made the show unpalatable to begin with. Moreover, I felt it was bad form to reboot the franchise in 2009 by returning to Kirk's era, only to re-reboot the franchise in 2017 by returning to Kirk's era in a different timeline. This franchise was boldly going out of its mind.

To wash the taste out of my mouth, I followed every episode of Discovery with an episode of The Orville—which, despite its imperfections, captures everything I love about Star Trek, from the broad strokes (eg, social commentary disguised as sci-fi) to the little details (eg, long, luxurious establishing shots of ships and planets).

I was wary of Picard, because I wanted the franchise to start looking forward rather than backward for inspiration, and because I fully expected to be outraged and disgusted again. The first episode of left me in tears—tears of joy, because for the first time in over a decade, Star Trek actually felt like Star Trek. Different, yes, but unquestionably welcome.

The rest of the season failed to live up to that standard. Despite how much I liked some of the concepts, and despite one truly superb episode ("Nepenthe"), I had so many problems with the planning, pacing, characterizations, gratuitous violence, and wild fluctuations in storytelling quality. I could suspend my disbelief just barely enough to accept it as canon, but I didn't really want to. I also wish I hadn't watched the Short Trek "Children of Mars," which gave me Discovery flashbacks and diminished the impact of Picard's second episode.

I was disheartened by the teaser trailer for Lower Decks, and I was unimpressed and then traumatized by a preview of the first 90 seconds of the first episode. I'm on board with a series featuring a diverse new crew with no apparent ties to any previous series, set sometime after Nemesis, with a unique slant that adds something new to the franchise (in this case, focusing on people other than the bridge crew)—however, this particular brand of humor is a hard sell for me, and I am not on board with sudden, unexpected gore. That makes three series in a row where my squeamishness, which was previously only relevant for a few specific episodes across the entire franchise, is a deterrent to watching Star Trek at all.

What's worse is that there's no end in sight. After Lower Decks, there's Section 31, Strange New Worlds, Prodigy, another season of Discovery, another season of Picard, and at least one yet-to-be-revealed series that I'm aware of, not to mention an R-rated movie originally slated to be directed by Quentin Tarantino. I'm still recovering from the fun but exhausting 11-year journey to Avengers: Endgame; I don't have it in me right now to invest in what is effectively another Marvel Cinematic Universe, let alone one so violent, disorganized, and averse to continuity despite being hung up on nostalgia!

It's reached the point where I physically can't keep up with my favorite franchise, nor do I want to. That is a no-win scenario. My little ship, the USS Fanboy, is in no shape to keep fighting, yet I can't retreat without feeling guilty. So I'm setting the auto-destruct and leaving the battle on my own terms.

Whatever Star Trek is right now, it is not for me. And as difficult as it is for me to admit this, that's okay. I've spent too much of my adult life arguing about what's authentic Star Trek, forcing myself to watch things I knew I wouldn't enjoy, and suffering at the hands of what is supposedly my favorite fandom. I don't need to do that anymore. In fact, I never needed to do that.

There are countless books and comics I haven't read, several games I haven't played, and a few fan-made productions I've been meaning to watch. Even if I ignore everything created from 2009 onward, there is no shortage of new Star Trek for me to experience. I don't have to rely on modern cinematic television, which I often don't enjoy anyhow, to get my fix.

They say all good things come to an end. But perhaps they don't have to. Perhaps what brings you joy is more important than what is canon. Perhaps your vision of a franchise—a vision you believe is in line with that of the person who created it—matters more than the vision of whoever happens to be calling the shots right now. Perhaps, in a universe where absolutely anything can happen, there's still a chance for the undesirable elements to redeem themselves.

I crave optimistic, collaborative, and philosophical stories that are reasonably believable and don't make me want to throw up. I don't mind if stories get dark and serious, as long as those elements serve a greater purpose than just making me depressed. I value the kind of narrative continuity that makes it easy to forgive or explain away the little mistakes and oversights that inevitably occur over the course of several decades. I like cool starships, futuristic gadgets, creative alien civilizations, and relatable characters.

For a good long while, Star Trek was exactly my kind of fiction. Now it isn't. It hasn't been for more than a decade, and I have no reason to believe it ever will be again. That means it's time to move on.

Live fast and prosper, Star Trek.
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Convention Recap: AnimeNEXT 2019

7/12/2019

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AnimeNEXT 2018 was the first time in years where I was fully able to unwind, relax, and enjoy myself on vacation, and it remains one of my all-time favorite convention experiences. I've seen enough sequels to know that the second time isn't guaranteed to measure up to the first, so I had no illusions that the 2019 convention would be anywhere near as magical. Still, my wife and I secured tickets and spent several months planning and getting psyched for AnimeNEXT 2019.

OBLIGATORY DISCLAIMER: If you, the reader, are featured in any of the photos or created any of the artwork included in this post, please contact me if you'd like to be credited or would like to have the relevant image taken down. You can leave a comment or reach out via any of the avenues listed in the sidebar of this site's main page.

Now, then. Convention stories!

LODGING

My wife and I have been staying at bed & breakfasts since our honeymoon. Usually we select a B&B based on some combination of unique character (eg, a castle built from found materials, Halloween decorations out the wazoo), scrumptious breakfast options (eg, a rotating menu prepared by a legit pastry chef), and fun perks (eg, cats on the premises, homemade shortbread at all hours). When my wife booked the Carisbrooke Inn, only three things mattered: it was close to the convention center, reasonably priced, and still available.

Had we not been conventioning, we would've gotten more out of our stay. But the designated breakfast times of either 8:30 or 9:30 AM didn't mesh well with our optimal timing for getting into costume and getting out the door. The paper-thin walls put a damper on coming back from the convention around midnight and discussing our plans for the next day at normal volume levels. And we certainly weren't around to take advantage of the free wine at 5 PM.

Our particular room met our needs: it had a comfortable bed, a full-length mirror for checking costumes, enough space for us to lay out all our stuff and maneuver around each other, and a place to sit. Parking was offsite in a tiny lot around the corner, but the neighborhood seemed safe enough and the weather was nice. Overall, our stay was fine, just not ideal for the weekend we had planned.

One anecdote worth sharing: We were showed to our room by a summer intern, who had some difficulty demonstrating how to turn on the TV. When it finally came on, there was some infomercial about—I swear I'm not making this up—butt surgery. With color diagrams. And either he didn't notice or was unsure how to turn it back off. My wife and I had to hold in our laughter for a good 2-3 minutes while he finished giving us the tour of our room with the TV on at full volume.

FOOD

Our meal planning at last year's convention is best described as "winging it." That is not to say we only ate chicken wings; nay, my vegetarian (now vegan) wife would have protested. Rather, we failed to scope out food options in advance—basically the opposite of how we normally plan our trips.

Last year's impromptu dining decisions took us to Tun Tavern (more my kind of place), where I bumped into the host of the fun voice acting Q&A panel we had just attended; to Cavo Crepe Cafe (more my wife's kind of place), where we hurriedly ate outside as the staff started to close up shop and the wind nearly swept us away; and to one of the many food kiosks at the convention center, where I ate a mediocre pizza. Wait, I wasn't going to tell you that last story.

This year, we identified several restaurants within 10 minutes of the convention center, making note of their business hours. Given that my wife only eats during a convention if (a) she's about to pass out, and (b) there's nothing else of interest on her schedule, I knew I'd be fending for myself a lot of the time.

Still, my wife and I joined up for a hearty Saturday dinner at Los Amigos, a Mexican restaurant that appealed equally to both of us. We also had a supremely enjoyable Thursday dinner at The Continental. I had French onion soup dumplings, which were incredible. We loved the decor: our "outdoor" table (technically indoor, because we were in a mall) was next to a fire pit on a little island surrounded by water, and the rest of the restaurant was some combination of the original Star Trek, original Battlestar Galactica, vintage Doctor Who, and a David Lynch film. Very cool.

We also had breakfast together every morning. The B&B had a set menu of a half-dozen options—pancakes, eggs, bacon; all the usual fare. This was fine for me, but my wife was restricted to avocado toast because she's a filthy Millenn—I mean, uh, vegan. Actually, my wife informs me it was avocados and oatmeal. Either way, our hosts were very accommodating, and the orange juice was on point, so that's what really matters.

I ended up having all my other meals at the convention center, but I was smart this year: instead of sodas and greasy grub, I opted for Powerade and vaguely healthy sandwiches (vaguely healthy in that there was a lettuce leaf on top). Physically, I felt 
much better this convention, what with being properly hydrated and not traveling everywhere with a lead stomach.

SUMMARY


I think that pretty much covers everything. AnimeNEXT 2019 was—oh, I guess I missed some stuff.

COSTUMES

Well in advance of the convention, I had agreed to doing a couple's cosplay with my wife. She reckoned that we'd have more fun and be more recognizable as two characters from the same series. We both had our demands: I required a costume that was relatively easy and unobtrusive; she wanted something that didn't require a wig. We settled on Dr. Mikhail Cossack and Dr. Noelle Lalinde, two scientists from the Mega Man franchise (the latter from the Archie Comics continuity).
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The costume components were easy enough to assemble. I had a pair of brown shoes that looked fairly accurate, and a pair of fake glasses left over from the Lowery Cruthers cosplay I did for a Jurassic Park/World movie marathon some months prior. I don't mean to brag, but I own a pair of khaki pants. I found a perfect tie and shirt at Goodwill. I picked up a lab coat from a uniform store—not the cheapest costume piece I've ever bought, but it opens up numerous future cosplay options. My hair and beard were already the appropriate length and easy to style.

I forget what all my wife had to do to pull together her costume, though I suspect there was some sort of Sailor Moon transformation sequence involved (or maybe just lots of sewing).

Now, my wife's intention was to bleach her hair, cut it to the character's specifications, and dye it the appropriate color. She had hassled with transporting, styling, pinning, and enduring the weight of two different wigs at the last convention, and she simply did not have the patience or energy to go through that again. Unfortunately, there was a mishap when she trimmed her own hair. And then another mishap when she attempted to salvage it for a secondary costume that fell through. Instead of looking like a comic book character, she turned herself into Little Lord Fauntleroy.
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With tears in her eyes, she drove off into the sunset looking for a place that would sell her a wig.

Of course, costumes alone wouldn't be enough for anyone but the most diehard Mega Man fans to recognize us on sight. We needed props. So my wife went to work on a plushie (well, a round cat toy strung with wire and covered in fabric) of Beat the robotic bird, laminated fold-out "photos" of my fictional daughter (including official art, manga and comic book panels, and a screenshot from OH JOES!), and name badges for the both of us (complete with fake bar codes made of inverted tiles from Pharaoh Man's stage in Mega Man 4). I think everything turned out pretty darn well.
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I don't think I've ever gotten so many requests to have my picture taken at a convention. A few times, people called out, "Hey, Dr. Light!" to me—and though I always set the record straight about who I was, I was happy they at least got the right franchise. My wife pointed out that Mega Man 11 was still fresh in people's minds, and young Dr. Light isn't too far off from Dr. Cossack if you're just going off of memory. Maybe that's a costume for another convention.

​My wife also went to the effort of drafting an essay written from the perspective of her character, and putting it in a binder with robot schematics on the cover. Although she didn't end up doing so, she toyed with the idea of hamming it up and handing out copies of her essay to random conventiongoers to warn them of the dangers of making robots seem too human.
“Playing God: The Ethical Fallout of Endowing Robotic Tools with Sentient, Emotionally Capable AI”
By Dr. Noele Lalinde
 
Since the dawn of robotics, humans have been using this technology to create the perfect tools and assistants to enhance our quality of life. From clumsily primitive cleaning bots, to household organizers programmed to tell jokes on command, to live-in companions and caregivers, to disposable proxies for hazardous labor, robots have become subtly infused into every aspect of modern human society. Yet we can’t ignore that our advances in hardware have gone hand-in-hand with equal advances in AI programming.

To say we are far beyond the days of pack-bonding with Roombas and laughing at chatbots of Abraham Lincoln is a gross understatement. Our current technology borders on human-like sentience, fully capable of rational thought and emotional desire, fully capable of personhood. If we insist on utilizing this technology for commercial applications, we will have to also own the ethical consequences of those actions.

The genie cannot be put back in the bottle.

By knowingly and willingly choosing to install this level of AI into disposable workers, we must accept that we are approving the birthing of a new race into chains. Furthermore, creating a workforce that is human in every way except physically defeats the very purpose of having proxies in the first place - what is the point of creating stand-ins for humanity if the psychological and emotional weight of losing them is the same?

Not only are the ethics questionable, but why give tools emotions in the first place? What is gained by making a tool question its purpose? It is merely human whimsy and hubris that is satisfied by artificially inducing a familial coworking environment with robots. Best case scenario, there is a loss of efficiency in the tool by distracting it with unnecessary data, and worst, the tool ceases to function at all due to emotional instability or interpersonal issues. Why introduce such problems to begin with?

Most troubling of all, advanced AI programming and the creation of robotic persons opens the door to manipulation and corruption by the forces of evil. We have already seen this happen over and over again with Wily’s capture and retooling of service bots, turning them against the people they were designed to help and protect. Non-AI tools that require a human operator, such as ride armor, would not be able to cause such lasting and complete devastation as these sentient robots with a desire to do harm and the mental capabilities to act independently.

We are at the tipping point where we must choose what our legacy will be, and it is clear the only morally responsible option is to abandon our childish notions of playing God and instead refocus on the development of non-sentient tool and augmentation robotics.
We took a break from cosplaying on Saturday; my wife needed a respite from the wig, and I thought I'd be happier in street clothes for a day. Although my neato Super Metroid shirt got a few comments, I was surprised to find that I missed the recognition (and extra pockets) of the costume. I was also a little chilly at times; the Atlantic City convention center cranked up the air conditioning the appropriate amount for hordes of people in costume in the middle of summer. Good on you, AC. I reprised my role as Dr. Cossack on Sunday, while my wife changed into her alternate costume, "Woman Who Can't Even With This Wig Anymore."

THURSDAY/FRIDAY

After standing in line (a comically long line extending the entire length of the convention center, down the stairs, and back up the same stairs) to pick up our badges on Thursday night, we spent some time poring over the program and schedule. I had already downloaded the Guidebook app (a precaution after last year's scheduling problems), but I was pleased to discover that the print schedule completely matched up with the online one, at least for everything I wanted to attend.

Unfortunately, everything I wanted to attend was distributed in the worst way possible. Either there was absolutely nothing of interest, or 2-6 really compelling programs all happening at the same time. I had wanted to see the film Summer Wars, for example, but it would've required me to give up a panel on Lupin III (my favorite anime franchise), dinner at a reasonable time, and two competing events that I was tossed between. And if I gave up on Summer Wars after a few minutes—which would be consistent with the "not really feeling this" and "can't read the subtitles from my seat" reasons I had for abandoning videos the previous year—the Lupin panel would be half over and probably filled to capacity anyhow.

So, here's how my Friday went:

Nadia: The Secret of Blue Water: I wasn't thrilled about starting my day with random video programming, but the dealers' room wasn't open yet, and most of my other options were introductions to things outside my sphere of interests. So, I watched an early '90s adaptation of Twenty Thousand Leagues Under the Sea. It filled the time just fine, but I wandered off after two episodes to go find my wife.

Anime Car Show: I think it's cool that there were half a dozen cars on display from Initial D or with anime-themed decals all over. But Doc Brown's DeLorean, KITT, and my personal vehicle when it's carrying newly purchased dessert are about the only cars my wife and I get excited about. The fact that we showed up, even briefly, to look at cars that didn't travel through time, talk to the driver, or contain dessert should indicate how our morning was going.

AnimeNEXT Family Feud: Family Feud is my favorite game show and one of my favorite TV shows in general. There was no way I was missing this. Disappointingly, the organizers were running on little sleep due to unforeseen circumstances, hadn't had a chance to test the technical equipment, and kept forgetting how certain elements of the game were supposed to work. The pace was slow, and most of the questions were either too broad ("Of all the Gen 1 Pokemon, which would you want for a starter?") or too narrow ("Name a Devil May Cry character with white hair"), and the majority were gaming questions instead of anime questions. The high point was playing rock-paper-scissors against our fellow audience members to gain a seat on stage, and tying about a dozen times in a row with the person behind me. Ridiculous. Also, I lost.

Dealers' room and artist alley: With nothing else on the schedule until early evening, I strolled through aisle after aisle of manga, plushies, keychains, tiny boxes from Japan containing models of the Fisher-Price Enterprise from Star Trek (2009), and any other merchandise you can think of. As with last year, I didn't want to bring home much more than a book full of sketches (more on that later), but I allowed myself a few purchases over the course of the weekend—mostly video game art prints for myself, but also a Rascal Does Not Dream of Bunny Girl Senpai art print for a friend, and a few varieties of Pocky to share at my workplace.

Lupin the 3rd With Various Guests: This panel was hosted by Richard Epcar, Lex Lang, and Ellyn Stern, who had lent their voices to various Lupin III dubs over the years. Now, I've only ever watched Lupin (and most anime, for that matter) with subtitles, but I was hoping that my passing familiarity with these people (who've played bit parts in such favorites as Heroes of Might and Magic III) and our shared interest in Lupin would be sufficient to enjoy the panel. In retrospect, I really should've gone to Summer Wars; there was a lot of discussion about the Blue Jacket series on Cartoon Network that I haven't seen, and it seemed like Ellyn and Richard weren't in sync about how structured or serious the panel was supposed to be.

Companies That Knew Nothing About "ANIME FAN WANTS": This was a treasure trove of hilarious horror stories and unbelievable anecdotes from now-defunct companies in the anime industry. George from Land of Obscusion regaled us with tales about everything from DVD production ("No, we totally didn't charge money for a DVD set that just sloppily ripped a fan translation from the Internet") to subtitles ("Hey, when you translate this anime, could you avoid using words with the letter 'Y'? The keyboard I'm using to type the subtitles doesn't have a functioning 'Y' key"). Tight presentation of interesting material.

AMV Contest Screening: I missed the first half because of the previous program, but my wife saved me a seat. I arrived in time for the beginning of the Dramatic/Serious category, which hit me right in the feels with the likes of "Parallel" (Violet Evergarden + "Restless Soul" by Flor). In the Artistic category, I was captivated by the psychedelic "Pachyderm Panic" (Puella Magi Madoka Magica + "Pink Elephants on Parade" from Dumbo). "The hero we need" (Astro Boy + "Captain Underpants Theme Song" by "Weird Al" Yankovic) was an amusing surprise in Fun/Upbeat, and funnier (to my tastes, anyhow) than anything under Comedy. Shockingly, last year's trend of everyone using the same two songs from The Greatest Showman continued unabated.

AMV Sing-Along AFTER DARK: Our first choice was the too-popular-to-get-into panel on hilariously bad anime, so we settled in for a less restrained version of the family-friendly AMV sing-along that cheerfully capped off last year's convention. Notably, this was not labeled as an 18+ panel, but it was late enough that the hosts felt comfortable with just giving a warning before any video with questionable content. There were gems such as "Clubbin' with Lupin" (Lupin III, One Piece​, and others + "Jack Sparrow" by Lonely Island feat. Michael Bolton), plus a few of the bawdy AMVs you'd expect from an "after dark" panel, but there were also some horrifically gory ones. Like, "how did my child get into this without a wristband" gory. And I am supremely squeamish. I spent what felt like a quarter of the sing-along looking away from the screen.

Richard Epcar's Famous Outtake Panel (18+): I think this is what I wanted out of the Lupin panel earlier in the day. Richard Epcar, accompanied by Lex Lang, showed a multitude of voice acting outtakes (audio paired with the video clips they were trying to dub) from Lupin III and other anime they'd been involved with. I could've done without so much locker room humor; my favorite outtakes were the flat-out silly ones, with actors catastrophically stumbling over their lines, making up random nonsense, or breaking the fourth wall with absurd observations about the show.

Thursday/Friday cosplay photos:

This was hastily taken as my segment of the snaking registration line curved around a corner, briefly matching up with where these cosplayers were. Left to right, we have Rin Hoshizora, Nozomi Tojo, Umi Sonoda, and Maki Nishikino from Love Live!
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Serendipitously, our first cosplay encounter of the convention proper was with a character from the same franchise as us. Metal Man from Mega Man 2 is pictured here with two random nerds.
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Shizuo Heiwajima and Izaya Orihara from Durarara!! stopped to duke it out.
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The crew from Miss Kobayashi's Dragon Maid was in attendance: Quetzalcoatl, Elma, Fafnir, Tohru, and Kanna.
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It's great to see a whole family (or else a bunch of convincingly familial strangers) cosplay together: Ryuko from Kill La Kill; Flynn Rider from Tangled; and Dr. Eggman, Cheese the Chao, and Miles "Tails" Prower from the Sonic games. Eggman's hand gesture summarizes my feelings toward the accuracy of these costumes.
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My wife tells me these are Red Blood Cell and Macrophage from Cells at Work. I tell my wife that she can watch shows like this without me because blood is icky.
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I was impressed by this superb Brock and Steelix from an obscure series called Pokémon.
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I saw more cosplayers from The Seven Deadly Sins than from any other show I recognized, and it was fun scrutinizing the differences in construction and detail between similar costumes. I held out on taking any photos until I found a group, and Meliodas (and Hawk), King, Escanor, and Diane were kind enough to oblige.
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Final Fantasy VII's gloriously polygonal Cloud was one of my favorite cosplays of the convention. So clever.
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I'm glad to see that good ol' Vash the Stampede remains a convention staple some 20 years after Trigun stopped airing.
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Kirby's King DeDeDe would like to ask for your place in line. Best not to argue with that hammer.
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SATURDAY

By the time we got back to the B&B, it was technically Saturday. Our biggest mistake was staying up past 2 AM trying to reassess our initial program selections now that we'd been conventioning for a whole day.

Even without getting up early to don a costume, I was exhausted when I woke up. In large part because of that exhaustion, Saturday ended up being the least enjoyable day of the convention, though not without its high points.

Experiences as an Anime Singer Songwriter With Shihori Nakane: Although I was unfamiliar with this person's work, hers was the one and only morning program that wasn't an educational workshop of some sort (tough luck if you're not interested in crafting, cosplay, or putting your brain to work before lunchtime!). I'm glad I tagged along with my wife; I got to hear some fun stories, including one about meeting the legendary Yoko Kanno. Nakane idolized Kanno and was giddy and nervous when meeting with her to collaborate on a song. Kanno introduced herself by offering a bag of snacks to Nakane. Awestruck, she thought to herself, "God gave me snacks!"

AMV Contest Screening: As the arts and crafts programming continued into the lunch hour, I got caught up on the AMVs I had missed the previous day. Trailer/Parody is usually my favorite category, but this crop of AMVs relied on being familiar with a bunch of series I've had minimal exposure to. Romance/Sentimental gave my feels no chance to recover from the previous day, assaulting me with "Happy Little Clouds" (various series + "Bob Ross Remixed" by Melodysheep) and "Chihiro in Wonderland" (Spirited Away + "C'mon" by Panic! at the Disco). Action didn't seem as action-y as usual, but I enjoyed "The Deciding Moment" (Haikyu!!, Ace of Diamond, and Kuroko's Basketball + "Seki-ray" by Gackt). I'll refer you to this playlist for all the AMVs I didn't mention; there were a lot of good ones.

The Girl Who Leapt Through Time: "Slice of life with a sci-fi twist" is one of my favorite anime genres, and my wife and I enjoyed this tale of a girl...well, you read the title. Lots of clever surprises and fun character interactions, and the ending gave us plenty of conversation fodder. Probably the best part of the day for me.

The Anime Bubble of 2008: What We've Learned: We apparently learned nothing, because I have no recollection of this panel, aside from showing up late and taking a photo of some cosplayers on the way out.

Why Visual Novels: Tales from a Beta Tester (18+): I'm not into visual novels, but I play one on TV. I mean, uh, I know people who make visual novels, I have actual beta testing experience, and I'm interested in behind-the-scenes stories from the video game industry. Mike (I think his name was Mike) was an engaging presenter, and his stories were funny and insightful. He described the workload (tens of thousands of words to review), the wide variations in how tester-friendly games might be, and how testing games with naughty content isn't as glamorous as it sounds.

AnimeNEXT Match Game: After Dark (18+): We attended this last year, and it was the highlights of the convention: Match Game but with audience members participating as the characters they were cosplaying. At that time, voice actor Bill Timoney was on the panel and brought a sense of humor and professionalism that elevated the whole thing. This time, I arrived late and missed the introductions, so I had no clue who was on stage. If I hadn't read the description, I wouldn't have recognized the program as a game show; participants were rambling about NSFW topics (and after Epcar's outtakes, blunt sex jokes were wearing thin for me). I left after maybe 5 minutes.

New Cutey Honey OVA '94: Either I got the wrong room or they switched what they were showing, because this OVA about a crime-fighting android looked an awful lot like a grossly underage busty girl undressing before a grossly underage boy. I left after maybe 5 seconds.

These Are a Few of My Favorite Scenes: Regrouping with my wife, I resigned myself to random video clips for the rest of the night. At its best, the panel was a parade of share-worthy videos, such as a very cool animated Star Wars short film called "TIE Fighter" and the supremely absurd "Daffy Duck the Wizard." Just as often, however, it was a prolonged introduction from one of the four hosts, or an uncomfortably gory clip that once again had me closing my eyes. I'll add that this was not labeled as an 18+ panel. We left around midnight; there was another hour to go, but my exhaustion had finally reached its limit.

Saturday cosplay photos:

I appreciated the double dose of Samuel L. Jackson, with Nick Fury from The Avengers and Frozone from The Incredibles.
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Princess Daisy is ready for some Mario Tennis. I saw a number of good Mario cosplayers, but I was especially excited to see one of my mains from an underappreciated spinoff series that I love.
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Compared with last year, the total population of non-anime cosplayers dropped by half. I suspect Nick Fury had Thanos flashbacks and used his cosmic pager to summon Captain Marvel's Captain Marvel to the convention to help.
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I DON'T KNOW WHAT THIS IS, BUT IT'S AWESOME apparently it's Garuda from Final Fantasy XIV.
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With Hunk and Voltron from Voltron: Legendary Defender on hand, I knew the parking garage would be safe.
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I ate lunch with All Might and Katsuki Bakugo (as influenced by Best Jeanist). I don't know what those words mean; my wife told me to say them.
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Lastly, two characters I could identify unassisted: Little Witch Academia's Atsuko “Akko” Kagari and Diana Cavendish. I also spy Solid Snake from Metal Gear Solid in the corner trying to sneak into or out of this photo.
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SUNDAY

I wish we could've started with Sunday's programming; this was the convention I was here to attend. An eclectic assortment of options, timed neatly enough to minimize awkward gaps, gave me the freedom to attend whatever I felt like without agonizing over what I might miss.

How to Panel 101: As a Minor Internet Celebrity™, I've long considered applying to host a panel at a video game convention where people might recognize my work. I've recently been given opportunities to present at small local events, so I figured it wouldn't hurt to brush up on the basics. This presentation was invaluable. A lot of the advice was common sense, but the way the information was organized really helped to emphasize the importance of having someone proofread your application to host a panel, practicing your presentation, and preparing for every worst-case technology scenario.

Creatures in Features with Voice Actors Lex Lang and Sandy Fox: Hands-down the best part of the convention. The first half alone would've been one of the best panels I attended, and accessible even to people with no prior knowledge of these people. The affable hosts discussed how they got into voice acting; some of the roles they've played; and their involvement in loop groups, who fill in all the grunts, gasps, background chatter, and animal noises (you wouldn't believe the training involved for animal noises) needed to flesh out the sound in movies and TV shows. They talked about how Amy Jo Johnson, the original Pink Power Ranger, contributed to getting into that line of work. They played clips from some of the movies they've done and pointed out where you can hear them; Sandy cheered as the candy spectators in Wreck-it-Ralph, and it turns out Lex is my favorite velociraptor in Jurassic World.

The second half is what made this panel truly special: the audience was invited to do the looping for a scene from one of the newer Planet of the Apes movies, with the takes recorded and edited on the spot. A few people were background apes, and Lex coached them on how to grunt and ook convincingly. One person was a more prominent ape who got to shout. I was Breathing Man, as we called him—some poor schmoe who wandered into the jungle for the express purpose of breathing heavily and gasping at apes. I'm plenty comfortable with voiceovers, but I'm definitely not a natural when it comes to nonverbal reactions. Still, between thinking back to my theater days and getting some fantastically supportive coaching from Lex, I eventually produced some usable noises. When everything was spliced together and the music track was added, you could've convinced me that I was watching the actual movie. So, so tremendously cool.

Anime Openings & Endings THE MAN Doesn't Want You to See: I was tossed between this and a workshop on learning to play hanafuda. However, we wanted to wind down with something passive, I recalled how much I enjoyed last year's panel on the best anime openings of the '80s (including one from Kimagure Orange Road that was logistically fascinating), and I saw that George from Land of Obscusion would be hosting. This was an entertaining collection of footage that never made it stateside due to licensing or other issues, such as the Astro Boy opening that doubled as an advertisement for Glico (the Pocky people), or the trio of openings where composer Rui Nagai kept getting in trouble for ripping off other people's songs.

Animation in Anime: After a final run through the dealers' room, where I realized I'd blown my chance at getting a Ridley amiibo, I joined my wife for our final program, already in progress. There were two other panels I was considering attending, but I saw that this was co-hosted by Evan Minto, who ran two of the best-presented panels that we attended last year (one about the evolution of faces in anime, and one about the various appearances of burgers in anime), so that won me over. This was a discussion of the techniques and processes that bring anime to life, and I was especially interested in the part about visual continuity. Apparently, each scene in a show or movie might be done by a completely different animator. My favorite moment was, when discussing the importance of checking for quality and consistency, this image was left up on the screen:
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This makes me laugh every time I see it.

Sunday cosplay photos:

We weren't able to get a clear shot of a fantastic Alex Louis Armstrong cosplay from Fullmetal Alchemist, so you get nothing.

ARTWORK

...I'm sorry; I glanced up at that goofy screencap and started laughing again. What am I talking about now? Oh yes. Artwork.
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Last year I brought a sketchbook to the artist alley and solicited doodles from anyone who was willing. This year, I brought the same sketchbook (plenty of pages left to fill!) and a pocketful of dollar bills. My wife, herself an artist, said that even though these doodles weren't formally commissions, it'd be only fair to thank the artists with a little financial support. So, until the allotted cash ran out, I went around artist alley asking folks, "If I give you a dollar, would you draw me a doodle? Anything you want; wherever there's a blank spot is fine."
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There were still many blank spots among the doodles I got in 2018. To save you the effort of comparing these images against the ones in the previous convention recap, my wife has drawn yellow boxes around any new doodles on old pages.
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Most people were receptive to the proposal; a couple were busy or just watching the booth until the artist returned. One artist wanted some time to think and had me come back later; another couldn't decide what to draw, which prompted the first suggestion I've ever made (RWBY, specifically, after looking at what was on display) since making sketch collection a habit.
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One girl who was a convention attendee saw me soliciting sketches, and she asked if she could draw something. The woman with her (I'm assuming her mother) apologized and tried to dissuade me, but I was more than happy to give the girl a dollar for the boxy little robot she drew.
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Instead of drawing his own doodle, one artist thought it would be fun to add to someone else's doodle. Apparently he does this all the time. I'm still not sure whether to be amused or annoyed that I paid a dollar for a breath puff.
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I wasn't choosy about the artists I solicited; I started on one end of artist alley and systematically worked my way across, circling back to a booth later if it was too crowded when I got there. I've found that the sketches I receive often bear no resemblance whatsoever to the art on display, so I even asked the people selling jewelry and sculptures to contribute.
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I'll stop yammering for a while and let you get on with looking at sketches.
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I like how it looks like the ghost is spooking the doodles to the right.
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Important note: these are gay bees. The artist said so.
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These last two are best viewed in the sketchbook itself; the scanned images don't give the full "flip book" effect of looking at the first one and then turning the page to see the second one appear directly behind it.
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SUMMARY

Overall, I enjoyed AnimeNEXT 2019, but it ranks just below average among my convention experiences. I'm grateful that the convention staff listened to last year's feedback about the print schedule, and the program booklet was organized much better than before. I was pleased that every video I watched had subtitles where I could see them. Any other improvements from last year were ones my wife and I introduced: costumes that were more recognizable and fun to wear, planning out our meals better, downloading the Guidebook app to supplement the print schedule.

I wasn't a fan of how the programming was distributed; awkwardly staggered start times and too many panels appealing to the same audience at once (especially when they dominated an entire hour block) made it hard to be satisfied with my choices. My wife reports that most of the many concerts she attended didn't do the performers justice—too large a stage for just one person to command. I intend to have a word with the convention organizers about how graphic violence doesn't suddenly become appropriate for all ages after 10 PM.

Perhaps the biggest lesson for me was that the presenter is more important than the material being presented. Shihore Nakane was interesting because she's fun to listen to, not because I had any connection to her work. Previous attendance at panels hosted by George, Evan, and Lex swayed my decision to attend panels they hosted on Saturday and Sunday, which ended up being some of my favorites. Of the four game shows I attended between this year and last year, the only one I genuinely liked was largely because of the special guest.

Despite the low points this year, a lot of things we liked about last year's convention remained unchanged: great location, perfect attendance size, interesting events with interesting guests, good-quality cosplay, a dealers' room and artist alley with plenty to see, friendly convention staff, friendly convention center staff (those folks don't get nearly enough credit), and a very reasonable entrance fee. We're excited to try our luck again next year.

AnimeNEXT has become our convention of choice, just like Otakon was over a decade ago. Even when things don't go as well as they could, it's nice to have a place to call home.
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Sketchy Details and Photographic Memories: AnimeNEXT 2018

6/15/2019

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Back in my Exfanding days, I wrote at length about attending Otakon, PAX East, and New York Comic-Con. I've been to other conventions since then—Castle Point Anime Convention and Trekonderoga, off the top of my head—but you'd never know it from this blog. It's been several years since I've posted anything about a convention experience, and my last attempt was essentially a self-reminder to have fun at conventions. I must have internalized my own advice pretty well, because I had a fantastic weekend at AnimeNEXT 2018.

...Wait, didn't I just get back from AnimeNEXT 2019? Apparently I've been sitting on a half-written convention writeup for the past 11-12 months, so I'd better discuss last year before moving on to this year. Here goes.

THURSDAY

I scooted out of work a bit early, picked up my wife, and began the trek to Atlantic City, NJ. My wife and I are relics from the era of putting together mix tapes for car trips, so she had burned a CD for the occasion: an assortment of intro and ending songs from anime series we'd watched together in the last few years. There's nothing like tunes from Bleach, Silver Spoon, Restaurant to Another World, Kill la Kill, Yuri on Ice!!, Himouto! Umaru-chan, Arpeggio of Blue Steel, Valerian and Laureline, Magical Girl Ore, Kakuriyo: Bed and Breakfast for Spirits, Bodacious Space Pirates, Free!, Orange, Little Witch Academia, and the original Devilman to get you pumped for sitting around in traffic. And there's nothing like the preceding list of titles to get you to question our taste in anime.

Our first destination was actually just outside Atlantic City—we had a room reserved at the historic Joseph Pitney House in Absecon. Ever since our honeymoon, my wife and I have been staying at bed and breakfasts instead of hotels whenever we have the opportunity; the food, hospitality, and unique charm are often as memorable as whatever we're in town to see or do, plus we tend to get better prices and quieter neighbors than we would at a hotel. We arrived fairly late in the evening, picked up our room key, visited the always-open snack pantry for some homemade shortbread, and settled into our spacious room.

We missed the window to check in early at the convention, so we didn't have our schedules and program booklets to be able to plan out our first day. Instead, my wife doodled around on her tablet while I read a book (specifically, Live From New York, a fascinating and highly entertaining collection of interviews recalling the first few decades of Saturday Night Live). My wife laughed about how we were spending the first night of our vacation doing exactly what we'd be doing at home. "Yeah," I responded, "but we don't have to worry about cleaning, or cooking, or going to work tomorrow; everything's taken care of, and we can relax without feeling like there's something else we should be doing."

I cannot begin to articulate how comfortable the bed was—once my head hit the pillow, the world beyond the bed ceased to exist. It was magnificent.

FRIDAY

The world beyond the bed reasserted its existence at 5:30 AM. My wife had a different costume planned for each day of the convention, and today's required over 2 hours to prepare. Taking into account when breakfast would be served, how long it might take to find parking at or near the venue, and how long the registration line was likely to be, we resigned ourselves to an unpleasantly early morning. Fortunately, I was cosplaying as "dude attending an anime convention," so I went back to sleep.

Eventually, I left the bed to pursue the "and breakfast" part of the arrangement, and it was delightful. Vanilla yogurt parfait with granola and berries (I'm not big on berries, but I'll eat them if sprinkled sparingly on yogurt parfait), followed by a two-egg omelet and a glass of orange juice—enough to fuel me through the start of the convention.

I get anxious driving around unfamiliar urban areas, what with their endless traffic lights and surprise one-way streets and claustrophobia-inducing architecture right up against the sidewalks, but the drive to the convention center was downright pleasant. There was plenty of parking onsite at the convention center—and as I would later discover, there were several food vendors and even a train station onsite, making this the most convenient convention venue I think I've ever been to.

I remember PAX East being obnoxious because the layout made no sense and there were waiting lines for everything (my wife refers to it as "Line Con"). I remember it taking forever to get around Comic-Con because of the incredible masses of people everywhere. The last Otakon I attended was uncomfortably over capacity, to the point where even the restaurants outside the convention center were overrun by otaku at all hours. As a midsized convention in a well-organized space, AnimeNEXT had none of these problems. The convention never got in the way of the convention, if that makes sense.

AnimeNEXT had the dealers' room, video game room, and concerts on the second floor; all the panels and screenings on the third floor; and all the niche events and novelty rooms (eg, the Cosplay Repair room, which I think is a brilliant idea) on the fourth floor. Escalators were plentiful and logically placed; and the design of the convention center gave every level a good view of the ground floor, where audience-participation events such as a cosplay wrestling tournament would occasionally occur. I also have to credit the building staff—from the folks in the parking garage to the folks at the front desk—for being friendly the entire weekend, and for being incredibly helpful every time I approached them with a question (mostly pertaining to food).

Of course, the first order of business was getting through the registration line. Ahead of us in the lobby was a group with one person cosplaying as Shrek, and someone in the group periodically used their smartphone to play a selection from the Shrek soundtrack to get us pumped for standing around in line. We struck up conversations with other attendees as the line snaked back and forth, commenting on one person's clever "Shyguys Burgers and Fries" t-shirt, praising an excellent Castle Crashers costume, and asking about a superb Stephen Universe cosplay we didn't recognize because we'd never seen Stephen Universe. I swear this was an anime convention.

Oh, but that was just the line to get into the registration line. Once we made it through the big doors into the registration area (which was the size of a basketball court), we split off into the queue for people who preregistered for tickets. There we encountered new cosplayers, such as Blair from Soul Eater, whom I mistook for I-No from Guilty Gear because my brain still thought we were at a video game convention. The hardest part of appreciating convention cosplay is that, as my wife put it, it's like playing one big trivia game all weekend. "Name that character." Which gets harder and harder with every passing year, thanks to new characters I've never heard of and old characters who've slipped my mind.

Case in point: my wife was cosplaying as Ujibe, the coach from Keijo!!!!!!!! (yes, there really are that many exclamation points in the title), and not a single person made any indication that they recognized her. This was a little heartbreaking to me, knowing the effort she had put into this costume. She had painstakingly reviewed clips and screencaps from the show to ensure every detail of her outfit was accurate. She had hand-dyed her shirt in an involved process using tea and tumeric. She had hand-stitched the clover logo on the shirt (never mind that it was rotated 45 degrees; it was late, she was tired). She had spent the morning styling her wig and beauty mark to precise specifications. I was proud of her for what she pulled off.
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Granted, Ujibe is a side character in an anime that a lot of people might not admit to watching, on account of its subject matter. (I swear I watched it for the story, but it's about girls in bathing suits hitting each other with their butts.) However, I think my wife hit the nail on the head: she believes people just aren't accustomed to seeing plus-size women cosplaying as plus-size women. If people assumed my wife was pretending to be one of the bajillion characters as scrawny as Sailor Moon, of course they wouldn't recognize her costume. This would account for why one dude thought she was the 4chan mascot.
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Anydigression, as soon as we cleared the registration line, we sat down with our schedules and mapped out the first half of our day. I marked up anything that seemed remotely interesting (I wanted backup plans, in case anything was a dud or too full to get into), but I opted to follow my wife around whenever there was any overlap in our interests. Our last Otakon was marred by the logistical frustrations of trying to meet back up with people after going off to do our own things, and I was more concerned about having a fun convention together than getting to do and see everything I wanted most.

Japanese Feminism 101: In our first dynamic panel of the day, we waited about half an hour for the presenter to show up. Around 11:35, one of the convention staff wandered in to see why we were sitting around in an empty room. Apparently, there had been schedule changes since the agenda was printed.

Look, I understand that plans change. But nobody at registration told us about it. Nobody put up a sign. Although we later discovered that the most current room schedule was displayed in a tiny box beside the door, that didn't help anyone trying to plan their day before they got to the room. I asked the staff at the information desk whether they had a list of corrections to the printed agenda. Not only did they seem surprised about there being schedule changes, but they directed me to view the updated schedule online—which is a poor solution for anyone who doesn't have a smartphone or has to deal with roaming data in a place with no public Wi-Fi. We eventually noticed a widescreen monitor rotating all the events and their locations for the next couple hours—not ideal, but better than nothing.

Game the Gamer: With an unexpected hole in our schedule and the dealers' room not yet open to the public, we wandered over to the only event that wasn't already deeply in progress. The premise of "Cutthroat Kitchen, with Wii games" sounded like a decent use of the next hour, but I started to lose interest when too much time was being spent auctioning off more sabotages than I felt were necessary for the first round. I stuck around long enough to see one of the contestants attempt WarioWare: Smooth Moves while handcuffed to a chair; my wife stayed for the whole thing, but I headed out somewhere around when they were trying to get someone to play Smash Bros. with a Wii bowling ball.

Kaibyo: The Supernatural Cats of Japan: I'm sorry I missed the beginning of this, because I'm interested in Japanese mythology and folklore, the presenter (Zack Davisson) was very engaging, and I'm enough of a cat person that my wife and I meow at each other as a form of communication. At least I got there in time to laugh about cats who gain power from wearing silly things on their head, see the tragic portrait of a cat minstrel playing a shamisen (an instrument that would have been partially constructed of cat leather), and learn about the origin of Japan's fondness for catgirls. The Japanese government at one point prohibited artists from drawing or painting people of a certain social variety (eg, prostitutes)—and the artists cleverly got around the issue by creating the exact same art, but with anthropomorphic cats instead of humans.

Lunch: I think I had a barbecue chicken wrap. I'm not a big wrap guy, but that's what they served at Esquires, the food stand in the train station attached to the convention center. I don't know about you, but I don't think of wraps when I hear "Esquires."

Finding Your Anime Voice: I popped in a bit late for what I hoped would be a panel on doing different voices, which would have been helpful for me on Twitch and YouTube with all the dialogue I read aloud while playing games. Unfortunately, the part for which I was present consisted mostly of random audience members trying to speak in a different register (eg, head voice) with minimal coaching. I left after maybe 5 minutes.

Dealers' Room: With an unexpected hole in my schedule and the dealers' room now open to the public, I meandered down to peruse the treasure trove. Geekery in every format was for sale—posters, wall scrolls, books, clothes, figurines, body pillows, DVDs, video games, and so on. Normally, this is where most of my convention budget goes, but I found myself exercising an unexpected amount of self-control.

Much of the merchandise was from new anime series that I hadn't seen or didn't have a special attachment to, so that helped. But I'm also in a different phase of my life than I was the last time I attended a convention with this much for sale. There's very little I actually want anymore—and I'm subscribed to the Star Trek Official Starships Collection, so shelf space in my home is at a premium like never before. I think about all the other ways I could be using my money—bills, charities, clothes that fit.

To that end, one of the few things I bought for myself was a t-shirt mashing up Mega Man and Iron Man. I also picked up a copy of the NES game Faxanadu, which has been on my radar for a while, as well as a RWBY poster. I'm particularly happy with the poster, because I had a similar image as a desktop wallpaper for a while and I love the multi-panel aesthetic.
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HIATUS

Then I saved this post as a draft and didn't come back to it for almost a year.

My original intention was to pick up where I left off, using the online schedule for 2018 (with the numerous updates not reflected on my print schedule) to jog my memory and organize my storytelling. However, at the time of this post, I can only find online schedules for 2014, 2015, 2016, 2017...and 2019. As much as I want to keep going with the blow-by-blow recap, I recognize that this is a good excuse to scale back the verbosity and focus on the highlights. Nobody needs to hear about the mediocre pizza I ate.

I could regale you with tales of the three minutes I spent at an 18+ panel that I thought would be like Mystery Science Theater 3000 for adults only, but ended up being a YouTuber showing us his skeevy hentai game playthrough videos and creepily talking over his own recorded commentary. I could gush about Anime Burger Time, the BYOB (Bring Your Own Burger) panel where the host chowed down on Johnny Rockets while showing us clips of hamburgers appearing in various anime. I could recount what I recall of the Mazinger Z: Infinity movie, or of the Gaijin Girl: Life in Japan presentation. I could describe the hilarious Bad Anime Bad! panel and invoke the infamous names Garzey's Wing and Titanic: The Legend Goes On.

Instead, I'll attempt to work some untold stories into my writeup of AnimeNEXT 2019, where they'll still be relevant due to how often I found myself thinking back to 2018. If I write in a less comprehensive and detail-oriented format, I may even finish before the 2020 convention. In the meantime, please enjoy some photos from 2018, which we'll pretend are the intended conclusion to this post.

NOTE: If you (you, the reader) are in any of the photos below and don't want to be featured here, or if you'd like to be credited, please let me know (see the main page for contact options) and I'll action your request accordingly.

First up, a couple scenes from the convention in general:
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A couple characters I don't recognize, but their costumes looked cool:
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Some woman I'm married to, cosplaying as Tamako from Silver Spoon and then Ujibe from Keijo!!!!!!!! in an alternate outfit:
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Umaru from Himouto! Umaru-chan, Uno and Nico from Nanbaka, Ryuko from Kill La Kill, and Dark Samus from the Metroid Prime series:
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Nora, Ruby, and Yang from RWBY:
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Buncha characters from the Phoenix Wright series:
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Lastly, some group cosplay from Fullmetal Alchemist, Black Lagoon, and Gurren Lagann:
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Ah, but that's not all. Carrying on with a tradition my wife started at the 2011 New York Comic-Con, I purchased a sketchbook and went around collecting doodles from the people at the booths in artist alley (regardless of whether they were an artist or just the person looking after the booth). These weren't formal commissions; rather, I asked for whatever they felt like drawing, if they felt like drawing anything in the first place. No pressure, no restrictions. Surprisingly, only one person drew genitalia.

Here are the sketches I collected—and as with the photos above, please contact me if your art is featured here and you'd like it to be removed or credited:
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So there you have it. AnimeNEXT 2018. At least, as much of it as is contained in this post.
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A Tall Ship, and a Star Trek to Steer Her By

4/23/2016

5 Comments

 
It's no secret that J.J. Abrams' rebooted Star Trek universe has been a source of consternation and displeasure for me since 2009, but while I've discussed the problems with the feel and storytelling of NuTrek rather extensively, there's one element of the reboot that I have yet to thoroughly critique: the Enterprise herself.

And yes, I'm enough of a fan to know that starship names should be italicized. You'll thank me someday when I talk about "the Enterprise of Enterprise" and you can readily identify which one's the TV show. But I digress.

I bring this up because, once a month, I receive two meticulously detailed and screen-accurate model starships from the Star Trek Official Starships Collection, each one accompanied by a magazine filled with neat photos of the featured ship, its fictional history within the Star Trek universe, behind-the-scenes stories about its real-world development, and distracting grammatical errors. (P.S.: Eaglemoss, if you ever need an editor with content area expertise...) The ships come from all corners of Star Trek's 50-year history: icons such as the USS Enterprise-D, the NX-01 (I'll refrain from saying "the Enterprise of Enterprise" so soon), and Deep Space Nine (which is a space station and not a starship, but I'm not complaining); that one cool ship you saw in the background in First Contact; that weird ship that only appeared in one episode of Voyager...really, anything and everything. Short of buying me an actual, functional starship, this is as good as it gets for a geek like me.
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Aside from one disappointment (the refit Enterprise from The Motion Picture [TMP], which is perfectly acceptable until you see how much more surface detail went into all the other ships), every new ship has been a joy to unbox and put on display. Once every few months, a special issue becomes available, featuring a larger-than-usual ship for an extra charge. Some months ago, I was given the option to become the proud (?) owner of the Abramsverse Enterprise from the 2009 reboot.

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This one. Source: Memory Alpha.
This was a challenging decision. On the one hand, I have so many problems with the design of the ship in question; I cannot readily call to mind any other ship from the entire franchise that I outright dislike. On the other hand, I was looking forward to a future special issue featuring the USS Vengeance from Into Darkness, and it wouldn't do to have the one NuTrek ship I like on a shelf without its rival beside it. Furthermore, there's always the possibility that a future film or TV series set in the Abramsverse will change my opinion about the reboot, and I'd regret missing the opportunity now to collect something I could like later. The completionist in me ultimately won out, and I've been trying to figure out how to feel about it ever since.
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On its own, the design of the 2009 Enterprise (sounds like I'm talking about a car) is passable enough. If it were a ship designed by a new alien race or belonging to a different sci-fi franchise altogether, I don't think I'd mind it. It's sleek, it's curvy, it's glowy and full of lens flare. The problem is that it's a reimagining of a classic ship that, like the rest of NuTrek, ignores every precedent that should have informed its design.

The USS Enterprise of the original Star Trek (TOS) is simultaneously very '60s and very forward-thinking. The ship cuts a memorable figure, distinct from the flying saucers and rocket ships that had dominated science fiction up until that point, but the surface details are only slightly more complex than anything you'd see in Buck Rogers or Flash Gordon. It's retro and futuristic at the same time, which makes it difficult to revise for a modern audience without sacrificing some part of its identity. It's also a beloved icon, so someone is bound to complain, no matter what you do. I get that.
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Do you know how hard it is to find a good on-screen picture of the original, non-remastered Enterprise anymore? Source: Memory Alpha.
I think the refit Enterprise created for TMP is a superb example of a revision done right, though. The ship's proportions and basic shape were left intact, more surface detail was added, and only a few elements (nacelles, deflector dish) were revamped substantially, modernizing the ship by tinkering with the existing blueprints. When you look at the subsequent Enterprises (B, C, D, E, and even J), it's apparent that the same design mentality was still in use; you can imagine each Enterprise being stretched or compressed into the shape of the next one in line, rather than being built from scratch.
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This technically isn't the refit Enterprise from TMP, but it might as well be. Source: Memory Alpha.
Even the NX-01, designed for a TV show filmed decades after TOS but taking place a century before, has several key design elements in common with good ol' NCC-1701 (especially after the refit that was planned to happen if the show had remained on the air). If you can accept that somewhere between Enterprise and Next Generation there is a galaxy-wide revival of 1960s aesthetics that interrupts the otherwise consistent look of Star Trek, then it's not unreasonable to believe that Archer's Enterprise could evolve into Kirk's Enterprise.
NX-01 Refit
The planned refit of NX-01, adding a secondary hull. Source: Memory Beta.
Here's the thing: The Abramsverse doesn't reboot all of Star Trek; it only rewrites the timeline starting with the birth of James T. Kirk. This means that Zefram Cochrane still made his first warp flight in the Phoenix we saw in First Contact, and that the NX-01—whose design clearly took some measure of inspiration from the Phoenix—was still out saving the galaxy while Kirk's grandfather was in diapers. We even see models of these ships in Admiral Marcus's office in Into Darkness. So even if every other starship design principle of later Star Trek is thrown out the airlock, the Abramsprise should still look like a descendant of the Phoenix and the NX-01.

It doesn't even look like a distant relative. My wife says it looks like a Fisher-Price toy.
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What even am I looking at? A giant squid? A good starship should look good from any angle.
And you can't peg this on Nero disrupting the timeline, either. Starfleet encounters all-powerful beings that destroy starships all the time, yet this one incident where a mystery ship obliterates a single vessel and then disappears for 25 years is enough to spook Starfleet engineers into building a USS Enterprise that's a caricature of the original timeline's ship, and twice as big. Bigger, in fact, than the largest vessels that Picard and Sisko bring into battle against the Borg and the Dominion a century later. I think the following chart speaks volumes about what's wrong with the NuTrek Enterprise:
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Source: Byrne Robotics.
How would any Star Trek character explain this monstrosity to a fellow Starfleet officer without breaking the fourth wall? In real life, the designers took the original, forward-thinking Enterprise and exaggerated the components for a faux-retro look that's more 1960s than the 1960s. They were going to keep the ship close to the original scale, but then the scene in the shuttle bay didn't look impressive enough, so they doubled the size of the ship to increase the wow factor. No Starfleet engineer says, "This shuttle bay isn't jaw-dropping enough; let's double the effort and resources required for the whole construction."

Part of the reason I like the Vengeance so much is that it at least looks like a plausible product of Starfleet covert ops engineering. It's essentially a mashup of two canonical starship classes (Constitution refit and Sovereign), with creative elements that give the ship a unique look without altering the weight and lines of traditional Starfleet design. Even the Kelvin, lopsided as it is, has a sense of balance in line with that of the Oberth or Constellation classes.
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The USS Vengeance. Yes, I know this is a Christmas ornament, but you can barely tell the shape of the ship from what's shown in the movie. Source: Memory Alpha.
When I look at the Abramsprise, all I can see are the ridiculous nacelles. In contrast with every other vessel in Starfleet history, the nacelles are as thick as the saucer section and even thicker than the stardrive section. They're too long and close together relative to the saucer section, giving the ship the appearance of having been gripped tightly and pulled back like a balloon animal. The pylons that attach the nacelles to the rest of the ship have almost a Romulan-style curve to them; Starfleet pylons are consistently straight, and even Galaxy- and Nebula-class pylons only use curves to round off the sharpness of a right angle. Everything about the nacelles draws the attention to the back of the ship. It's also irritating that the bussard collectors glow blue instead of the usual red. That last point might seem nitpicky even for me, but try changing one of the colors on your country's national flag and see how long it takes to bother you.

Any other elongated class of starship with a sense of movement to its design (e.g., Excelsior, Sovereign) has the look of a graceful bird or a swift predator about it. The Abramsprise has the look of an animal that was injected with whatever absurd vaccine McCoy gave to Kirk that made his hands swell up in the film. The nacelles are oversized jet thrusters hanging onto the back of the ship for dear life, and the saucer section fits onto the secondary hull like a full-sized sombrero on a child. There's no way this ship was designed by the same Starfleet engineers who would've made the Enterprise we know and love if some angry Romulan hadn't killed Kirk's dad.

Here's a comparison shot that helps illustrate how absurdly exaggerated the Abramsprise's features are—note that the engineering hull is basically the same size on both vessels (and also the bridge module, but you can barely tell here):
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It's like the two silliest moments of The Animated Series at once: the real Enterprise riding piggyback on an inflatable starship decoy.
I think about the thought processes that went into designing the Reliant (immediately recognizable as Starfleet, but with a different shape so as not to confuse it with the Enterprise), the Excelsior (the Enterprise, but with an elegant Japanese aesthetic), and the Defiant (built for war, not exploration), and they all ask, "WWSD?" (What Would Starfleet Design?). The proportions, the contours, they all make sense to me. Nothing makes sense to me about the Abramsprise, and I can barely get a good look at the whole thing because my eyes keep sliding down the ship and falling off the back of it. This is not redesigning a ship for a new generation; this is having a little too much fun with Kai's Power Goo.

NuTrek had an opportunity to craft an Enterprise that made more sense as a successor to the NX-01. And as far as the story is concerned, there's not nearly enough of a rationale for why the new Enterprise looks so drastically different from the one that would have been designed if Nero hadn't shown up for two minutes. Early design sketches of the reboot Enterprise hint at a faithfulness to the source material, but the finished product seems to reflect the personal taste of the director more than the 50 years of Star Trek history that should have played into the design. I could even live with the retro-futuristic design if it leaned more toward TOS in terms of surface detail; ironically, those complex textures make the ship look too close to the Starfleet aesthetic from TMP onward, which only serves to emphasize the differences with the rest of the ship.
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This could have been the Abramsprise, and I could have lived with it. The differences are subtle, but vital. We were so close. Source: Memory Alpha.
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On the other end of the spectrum is something like this redesign by Gabriel Koerner, featured in a Star Trek: Ships of the Line calendar predating the 2009 reboot, which captures a lot of that NX-01 feel without sacrificing the shape of the ship. Source: Memory Beta.
Somewhere between the two designs above is the Enterprise that should have carried us into the future.
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Origin Stories

4/17/2016

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Every good hero has an origin story. Often, the stories are rooted in tragedy; family members of heroes-to-be have an alarmingly high mortality rate. Accidents, coincidences, even destiny itself have been known to set a hero on the path to adventure. No matter the details, origin stories all have one thing in common: they bore me to tears.

When Frodo Baggins finally leaves the Shire, or when Harry Potter finally arrives at Hogwarts, then things get interesting to me. I outright refused to see the reboots of Fantastic Four and Spider-Man; I don't need to spend at least half a movie waiting for these mundane characters to turn into superheroes again, having just watched it happen a mere decade ago. Heroes are like meals at a restaurant: I don't mind learning about how they're made, but I don't need to see the whole process every single time. More often than not, origin stories aren't even appetizers; they're the waiter standing there with a tray of food, talking about where it came from instead of serving it to you.

If I want an origin story, I want an origin story. Batman: Year One is one of my favorite graphic novels, despite being nothing but an origin story, because it spends all 96 pages telling a compelling, self-contained tale that just happens to take place earlier in Bruce Wayne's life than we're used to seeing. The path to becoming a hero is the story, not just the first third or half of the story that takes away from the time I could be spending watching Batman be Batman.

That's why I like the first Iron Man movie as much as I do: Tony Stark is Iron Man, and there's no waiting involved to see the character you signed up for. The only difference is that he gets cooler tech as the story progresses. As the movies go on, Tony's origin story continues to play an instrumental role in his development. This is not some one-and-done explanation of how he became a superhero; the shrapnel in his chest and his fixation on building a legacy before he dies are persistent reminders of his origin story. The origin and the story are too intertwined for the former to feel like a roadblock to the latter.

That's why I also like Captain America: The First Avenger, despite it being yet another origin story (set during a time period that's been overdone in film, no less). At first, Steve Rogers is hardly the shield-slinging super soldier he goes on to become, but he's still a hero in his own right. Cap's roots as a scrawny, straight-laced, diehard patriot are essential to appreciating who this character is and what he stands for, and we don't need to wait for him to power up before he starts growing a personality or dealing with conflicts of any real consequence.

Compare this with Star Wars. (Yes, I'm about to criticize Star Wars.) Luke Skywalker lives on a boring moisture farm on a boring rock called Tatooine doing boring jobs for his boring uncle. It's abundantly clear that Luke (and the audience, if the audience is me) desperately wants something—anything—interesting to happen. When adventure finally finds him, there's a transition period where Luke is still a naive, excitable farm boy seeing the galaxy for the first time...and then he's suddenly a confident action hero, with little or no trace of his previous character traits. By the start of the next movie, nothing that happened before meeting Ben Kenobi really matters anymore. It's origin stories like this that drive me mad. Yes, it's important to Luke's character arc to show his progression from an average teenager to the savior of the galaxy, but we don't need to spend so much time with his old friends, adopted parents, and drudgerous life on a moisture farm to understand what he's leaving behind, particularly if the story never refers back to them after a certain point.

A narrative doesn't always need to develop a full backstory for the heroes, nor does it need to present all the backstory in chronological order. Super Mario Bros. for the NES drops you right into the action; there's no time wasted on playing as Mario in the real world for the first few levels so you can appreciate his humble origins as a plumber. Firefly is selective about how its characters' origin stories are conveyed, leaving much of the past shrouded in mystery until it's narratively rewarding to reveal more. In the case of origin stories, I believe that less is generally more; you can always shed more light on a character's past as a story progresses, but you can never give back time spent setting up the story people came to see.

I think the solution may be to drop the "origin story" designation altogether. Just tell one good story, instead of two separate stories that need to be told together. If we learn something about the hero's background in the process, so much the better.
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The Ultimate Voyage

3/28/2016

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Star Trek has been a part of my family for as long as I can remember. Growing up, our Saturday night tradition was homemade pizza and whatever iteration of Star Trek was on the air at the time. Since I met my wife in college, we've been working through every episode of every series together. My sister and brother-in-law are now doing the same. Star Trek is a constant in our lives, an unending source of meaningful conversations and satisfying entertainment for the entire family—a family of musicians, I might add.

Star Trek: The Ultimate Voyage brought together three of my favorite things in life: family, music, and Star Trek. It's up there with Star Trek: The Exhibition as one of my favorite family excursions in recent memory, and I still get a big dumb grin anytime I start thinking about it. Fifty years of Star Trek history expressed through live music, with thematically arranged video clips and narration by Michael Dorn to tie it all together. A lifetime's worth of fond memories with the people sitting next to me. And we all had homemade pizza together before we left for the concert. Jeez, I'm tearing up already.
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A lesser concert would have consisted of a live orchestra on a boring stage playing all the main themes you expect to hear from a concert like this. But this was a 50th anniversary concert, and you could tell it was organized by people who were as big a fan as anyone in the audience. It was a celebration done right. The front of the stage was dressed up to look like the exterior of the Enterprise-A (or the refit Enterprise from the earlier movies; your preference), as though the audience were out in space and peering into the bridge from afar. The back of the stage was lit with stars, and behind the musicians was a mockup of Worf's tactical console from the Enterprise-D. The icing on the cellular peptide cake was the ambient noise while we waited for the concert to start—the familiar low rumble and all the pings and beeps you'd expect to hear on the bridge of a starship. Talk about atmosphere.

I came prepared, of course, wearing my Original Series crew tie with my concert-appropriate attire. At least two others in the audience had me beat, though: one man was dressed to report for duty in engineering on the original Enterprise, and one woman looked like she'd just come back to Starfleet Command from the Khitomer conference. Even among the people in plain clothes (no doubt time-travelers from the 24th century trying to blend in), there was was an air of comfort and kinship, almost like you get from being at a convention. Even after the concert started, no one tried to hush any of the respectfully quiet (and relevant) side conversations among my family, because Star Trek is something you're supposed to talk about. People laughed and cheered in all the right places throughout the performance (and you could tell where the Voyager [VOY] fans and the Spock-ophiles were sitting by the unusually large reactions they gave to certain video clips and pieces of narration). Everyone in that auditorium was family, in a way. What a great feeling.

The first piece the orchestra played was a smart place to start: the closing theme to The Motion Picture, which mostly doubles as the opening theme for The Next Generation (TNG). Everyone has their favorites, but the majority of fans can agree on liking The Original Series (TOS) or TNG, so this was a good attempt to please everyone. The next piece was equally equitable: the sweeping overture from Generations, the movie that brings together TOS and TNG. At least, that's what my brain registered it as—you'll have to forgive any lapses in memory or music recognition, given that we didn't have a concert program to take home for reference. I kind of preferred it that way, though; there was a certain joy in playing "name that tune" and making predictions about what the orchestra would play, and I loved some of the surprises along the way.

As the overture from Generations was played, the screen behind the orchestra came to life with scenes from the beginning of Star Trek V, where Kirk is slowly climbing the mountain. It took me a few moments to wrap my head around this seemingly out-of-nowhere clip selection, but it fit well with the music—a sort of metaphor for Star Trek's long climb to this milestone anniversary. The gorgeous vistas and sumptuous swells of the music drove home the scope of this adventure that we've been on for generations. Whoo, I'm tearing up again.

The first half of the concert was fairly heavy on TOS and TNG, both in terms of music and video footage. The second half was pretty balanced among the different series, though still a bit light on footage from Deep Space 9 (DS9). Unsurprisingly, The Animated Series was nowhere to be found, but we did get some music from the Starfleet Academy video game at the end of the intermission. We were also treated to the iconic Klingon theme, the sinister Borg theme (which loses a little bit of its oomph when played without that otherworldly synthesizer twang), and the overtures or main themes from most of the films and TV series.

When my wife and I were watching through DS9 at home, I liked to have fun with the opening music. There's a part at the beginning where the orchestra holds on a note, and an asteroid comes hurtling past the camera. I would always fill the space by singing a complimentary low note and the word "ROOOOOOCK" as grandly as possible, sweeping out my hand for greater dramatic effect. When the live orchestra played the DS9 theme at the concert, I waited for the appropriate moment and then asked the family member next to me to pass down a "rock" to my wife. It took a few moments for the gag to register, but I got a smile. Or maybe a shake of the head and a roll of the eyes; it's hard to remember without a program to refer back to.

Interestingly, Star Trek (2009) and Into Darkness were treated less like the new face of the franchise and more like films 11 and 12. Every other major part of Star Trek history got a proper voiceover introduction and a title card with the relevant air dates listed, but the one piece of music from the reboot films received no such treatment. The few video clips used elsewhere in the program were practically all from the good parts that don't make me cringe. I smiled at the thought of the concert organizers deliberately downplaying the divisive impact of the reboot and focusing on the Trek-worthy parts. This was my kind of concert.

Still, what I liked about the video selection was that it embraced all of Star Trek, including things that some of us might like to forget. There was a segment celebrating some of the franchise's biggest villains, and Shinzon was right there alongside Khan and Dukat. There was a touching montage about friends, family, and the loved ones these characters have lost, and suddenly a brief clip from "These Are the Voyages..." kicked us in the gut again. Star Trek isn't just the parts that everyone likes, and the low points have united fans just as much as the high points. A lesser concert would have excluded entire films and episodes from the program on the basis of popular opinion. I think it's a mark of integrity to tactfully acknowledge the whole canon and let the fans exercise selective memory if they want to.

One of the best surprises of the concert was getting to see whole episode clips where the music track was replaced with live music from the orchestra. We got to relive the excitement of Spock and Kirk's fight to the death from "Amok Time" as well as the pivotal space battle with the Dominion in "The Changing Face of Evil." We were swept up in the emotionality of Janeway's sendoff at the end of "Year of Hell," the null-gravity scene between Archer and Mayweather at the beginning of "Horizon," and the conclusion of "Encounter at Farpoint." We got chills (well, I got chills, anyhow) from Sisko's final log entry of "In the Pale Moonlight" and Archer's speech to the assembly in "Terra Prime" (which, as far as I'm concerned, is one of the best monologues in the whole franchise, and perfectly sums up what Star Trek is all about). The orchestra did a spectacular job of bringing the music to life and heightening our appreciation of these scenes that were already pretty darn appreciated.

Of course, my absolute favorite moment in the concert was the re-orchestrated cliffhanger scene from "The Best of Both Worlds, Part I":

"I am Locutus of Borg. Resistance is futile. Your life as it has been is over. From this time forward, you will service... us." Slow camera close-up on Riker's face. Music so tense it feels like the universe is about to snap. "Mister Worf... FIRE."

BUM BUM BUM! BUM BUM BUM! BUUUUUUUUUUUUUUUMMMMMMMMM!!!!!!!!!!!!!

INTERMISSION.

Awesome.

I'm more sentimental than I might let on, and things that are exceptionally cool have been known to get me misty-eyed. It's the extremes—the best and the worst—that crack my semi-stoic exterior. Before the end of the concert, I had simply run out of tears. The emotional music from First Contact got me. Kirk's brilliant "risk is our business" speech from "Return to Tomorrow" got me. All the funny moments, like Data scanning for those precious little lifeforms in Generations, got me. The exciting suite from Wrath of Khan, concluding with the iconic final scenes of the film, got me. The amount of love the concert gave to Undiscovered Country, my favorite film in the franchise, got me. Being surrounded by family and by friends I've never met, listening to a dynamite performance by a dynamite orchestra, got me. Everything was right with the world. It's been a very long time since all was right with the world, and that got me, too.

But, as they say, all good things...

After about 2-1/2 hours, it was time to return to my own century. The orchestra took a bow and shuffled offstage. But we knew they had to come back, because there was one more theme the concert would have been incomplete without.

The orchestra returned, and a single note was all it took to eke out one more tear from me before the end. "Faith of the Heart," the opening theme to Enterprise—was nowhere to be found, just kidding. No need to cause a riot.

The concert ended where it all began, with the theme to the original Star Trek. Whereas the rest of the music had been accompanied by clips from the shows and movies, the encore was filled with candid photographs of the cast and crew, the kind of things you'd see in a behind-the-scenes featurette. People getting into makeup and laughing on set, and the grinning countenance of Gene Roddenberry. There was no high soprano with the orchestra to drive the melody, but the conductor helped maintain the buoyancy of the piece by bouncing along with every swipe of his baton. When the music ended, the orchestra took their final bows to a standing ovation, and several musicians raised their hands in the Vulcan salute. What a fun way to end the concert.

Filled with such great joy and gratitude, I almost floated away after we left the theater. You had to tractor beam me back to earth. This was how I was supposed to feel about my favorite entertainment franchise. This was what a family outing to a professional concert could be like. This was a 50th anniversary celebration done right.
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Running With Superheroes

12/29/2015

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I'm not the world's biggest comics fanboy. I have a respectable collection of graphic novels, enjoyed the X-Men arcade game back in its heyday, and still have a few Batman toys from when I was a kid, but I'm only casually interested in comics. I am, however, a big fan of continuity. When books and games and movies sow seeds for future plotlines and make references to previous events, I am a happy camper. Fictional universes seem larger than they really are when nothing happens in a vacuum, and it's rewarding for diehard fans to notice little details that everyone else might overlook. That's why I got hooked on the Marvel Cinematic Universe (MCU), despite having only a mild passion for superhero stories.

Iron Man, at the time, was a cool-looking action movie that happened to be based on a comic I'd never read. The film was funny, engaging, and explosive enough to convince me to sit through The Incredible Hulk, which was rumored to connect with Iron Man somehow, despite my complete lack of desire to see what I (more or less accurately) predicted would be 90 minutes or so of either a green guy punching things or a wimpy guy not punching things. I looked forward to Iron Man 2, which cemented my interest in this Avengers movie that these new Marvel films were working toward. Fantasy and mythology generally aren't my cup of tea (or mug of ale, as it were), so Thor was a strictly perfunctory viewing that left me no more excited about the character and his world than before. Captain America was the last obligatory piece of the puzzle; WWII is an interesting time period but overdone in the entertainment world, and Cap fell into the "mostly just punches guys" category of superhero that doesn't usually interest me. Fortunately, the film exceeded my expectations and got me genuinely invested in its characters. So that was two Avengers out of four to get me psyched for the team-up movie.

The first half of The Avengers is everything I'm tired of seeing in movies: origin stories (in the form of assembling the team), heroes spending more time fighting each other than the villains, and mind control making the good guys either ineffective or subservient to the bad guys. The second half is everything I want out of an action movie: eye-popping visual spectacle, great one-liners, and heroes being awesome. I was more excited than ever to see the continuing adventures of Tony Stark in Iron Man 3, but Thor 2 still couldn't get me to care about the Norse god of gratuitous shirtlessness. Captain America had proven himself worthy of my interest (I say that like it means anything), so I was curious to see
Winter Soldier. Guardians of the Galaxy probably would've had my money regardless of its affiliation with the MCU, because I've never been one to turn down comedy and action in space. Phase 2 of this huge film endeavor was in full swing, and with the connections getting stronger and the movies looking more up my alley, I was officially hooked.

To gear up for Avengers: Age of Ultron, my wife and I started getting caught up on the MCU TV series, starting with Agents of S.H.I.E.L.D. Everyone loves Agent Phil "Everyone's Favorite Character" Coulson, but I had trouble connecting with the other characters at first. I quickly warmed up to the show as those connections I love kept working their way into the story, and as the show kept subverting my expectations. There were several times where my wife and I would go, "Noooo! Don't tell us you're going to do that to us!" and then they didn't. AoS was different from your average monster-of-the-week espionage show (assuming those exist), and it had both humor and heart, so I was willing to forgive a few of the less-desirable plot points along the way. The first season ended on a very high note, which made the second season's incongruously serious tone, loss of focus on external connections and character development, overemphasis on the generically evil main villains (to the point where we started calling it Agents of Hydra), and insistence on doing exactly what you expect
all the more unpleasant.

Agent Carter proved to be a more evenly enjoyable experience. My wife raves about how they nailed the time period and how Peggy Carter is a wonderful example of how to write good female characters. While I agree, I also found myself missing the superpowers and high-tech gadgetry that are so integral to the rest of the MCU, despite the best efforts of Howard Stark. I also don't feel like I have as deep of a sense of the characters as I'd like, but there's always next season.

As for Age of Ultron
? Well. There's a story behind that one. It's called the Ultimate Marvel Marathon.

Previously, my longest movie event was approximately 20 hours of Harry Potter, eight films in all.
Similarly, the longest I'd ever stayed awake continuously was 36 hours—rising early to sing at a summer church service, hopping a plane to France, not sleeping on the plane because I was a fool, and sightseeing for an entire day before hitting another pillow. I knew I had it in me to do this.

This, of course, being two days at the movie theater to see
Iron Man, The Incredible Hulk, Iron Man 2, Thor, Captain America: The First Avenger, The Avengers, Iron Man 3, Thor 2: The Dark World, Captain America: The Winter Soldier, Guardians of the Galaxy, and the premiere of Avengers: Age of Ultron, one after the other, with a break of 20 minutes or so between films. I lost track of how long I'd been there after the 30-hour mark. Between striking up conversations with strangers in line next to me, packing a change of clothes and a stick of deodorant in lieu of showering, and not sleeping until my body shut down on me during Snore 2: The Dark Theater, it was just like being at a comic book convention.

My brother-in-law and I got there a good five hours before the start of the marathon. You might think that's excessive, but when you're also reserving seating for your wife and your father, and when the alternative to waiting is risking front-row neck strain for 11 straight movies, queuing up early sounds downright sagely. The challenge here was that the marathon didn't start until the evening; despite my best efforts to sleep in, I had already been awake for several hours before arriving at the theater.

Every other crazy marathon I've done has started in the morning. Wake up, roll out of bed, Lord of the Rings Trilogy: Extended Edition. You don't start a marathon, let alone one of this magnitude, around the time most people are getting home from a full day of work. I can trick my body into thinking I'm staying up extra late if an all-day marathon spills over into the next day, but there's no way to disguise a 20-hour extension to the part of the evening reserved for warm milk and pajamas.

The odds were against me staying up the whole time, but smart planning and a lot of unexpected support kept me going.

What worked: Sleeping in beforehand. A trunk full of outside snacks, including muffins, Pop-Tarts, Clif bars, fruit snacks (shaped like sharks, because that's important), apple juice, assorted chips, and snack cakes. Meals from the snack bar at meal times, and snacks from the snack bar only when nothing else would do, and never the same thing twice.
Drinking caffeine-free root beer throughout Day 1 and water throughout Day 2. Between movies, stepping outside for fresh air and sunshine (when available) and enforcing a mandatory bathroom break. Chatting with people. Cheering with the rest of the theater when something satisfyingly cool happened, or when Agent Phil "Everyone's Favorite Character" Coulson showed up. Having the theater manager and a local YouTube comedian interact with the audience every other movie, asking trivia questions and giving away posters.

What didn't work: This wasn't my living room.

I think about all the marathons I've done at home, from the aforementioned Harry Potter one to the 2012 Mega Man Megathon, and they were successful in large part because of the venue and structure. You can stand up, walk around, grab hot food or a drink refill, make a pit stop, change seats, and crack wise at the screen without worrying about bothering the people around you, tripping over things in the dark, getting caught waiting in line, or having to wait for the fryer to heat up. You can cut the break time between movies down to however long it takes you to swap out the discs after the credits are over (which would have trimmed entire hours off of this marathon). You can plan a proper breakfast, lunch, dinner, and dessert at the times you need them the most. There's something to be said about the energy of a movie theater crowd and the spectacle of seeing these films on the big screen, but the Ultimate Marvel Marathon almost felt like more of an endurance test than a marathon.

The entire first half of the marathon, I was fine. I was excited, well fed, making notes between films,
and asking my family for a critical assessment after each film. (Age of Ultron notwithstanding, we'd seen them all before; amusingly, one of the other people in the theater was seeing all of these films for the first time!) There was a stretch during the wee hours of the morning, somewhere between Thor and Captain America, where I began to question how I was going to make it through another day after this, but when I stepped outside during the break to find that the sun had returned, simply knowing that it was time to wake up and start the day was good enough to keep me going.

Eating nothing but packaged snacks and concession stand food for two days has a way of making you reevaluate any aversion you ever had to vegetables. When everything available is fried, salty, sweet, or some combination thereof, you need to be a tactical genius to eat well enough to stay awake and feel good about it.
On the plus side, I have now tried everything on the concession stand menu that ever piqued my interest, except (regrettably) the Oreo churros, so I need never gamble on untested movie food again. Spicy chicken is delicious.

As a side note, if you ever do a marathon like this one, plan your budget like you're spending the day at an amusement park.

In addition to food and drink, the concession stand was selling Marvel figurines; the largest drink cups had a lid with a divot on top where the figurine base would plug right in. As we waited in line, people were trading figurines like they were pogs on a playground. Iron Man, Thor, and Ultron were common sights, with the occasional Cap and Hulk, but there were rumors of the elusive Black Widow. The figurine packages were unmarked, but it wasn't long before people started realizing they could tell which figurine they had in their hands by pressing against the bag to determine the shape of the figurine inside. Those poor cashiers spent the next couple hours being asked to feel their packages.

I was less discriminating and took the first figurine I was given...which turned out to be none other than Black Widow. Very cool. Plugging her into my drink lid was a mistake; her glowy blue nightsticks almost poked my eye out every time I leaned in to take a sip from the straw.

There are plenty more stories to tell from the marathon, but two things I took away from the event were a greater appreciation of Tony Stark's character arc, and a sense of wonder at how so many movies from so many different directors and writers and actors could not only have such seamless continuity, but also maintain a consistently high standard of quality. Each and every one of those movies is at least a 3 out of 5 in my book, with even the weakest entries being no worse than "merely average." Eh, I suppose The Incredible Hulk is really more of a 2.5, but still. The MCU is a vast, rich place with some superbly developed characters and an ever-complexening (is that a word?) history. I was psyched to come back for more.

Then there was Ant-Man. Like practically everyone else who said, "...Ant-Man?", I was not terribly excited (and besides, if we're talking shrinky people, I prefer The Atom). I've read a bit of the earliest Avengers comics, so I had an idea of what I was in for...but I didn't expect to like it so much. A few story flaws, sure, but overall a very funny and exciting addition to the MCU.

Daredevil was a bit of a departure from...well, everything else in the MCU, not to mention everything I normally watch. Dark, both visually and tonally. Violent. Normal. In a world of superheroes, it's a show about lawyers and thugs and corruption. Well done? Most definitely. My wife and I are only five or six episodes in, but so far it's an intriguing and engrossing show. It's also emotionally exhausting to watch. And this is where I see my dedication to the MCU beginning to waver.

I watched a trailer for Jessica Jones. It looks great. It looks like something I won't enjoy. I think back to The Dark Knight, what an incredible piece of cinema it is, what great performances and cinematography it has, and how I really don't like it. I can recognize when something of good quality is not my style, and as the MCU continues to diversify, I'm going to see more and more films and TV shows I wouldn't choose to watch under normal circumstances. And considering it's taken more than a year to get through those few episodes of Daredevil, I predict it's the TV tie-ins that are going to be my downfall. I can sit through two hours of another Thor movie, but I don't know if I can commit to 17 more hours of AoS if it's anything like the second season (which, based on the trailer I saw, seems all too likely).

Beyond that, the MCU has competition. Star Wars is back in full swing with the first installment in a new trilogy, two spinoff movies in the works, and countless more to come—and my wife and I are barely through the first season of The Clone Wars and haven't even started on Rebels. Star Trek has a new movie and TV series coming out next year; my expectations are low, but if the latter ends up being any good, it'll likely take priority over anything else I'm watching. At least I've given up on staying current with the DC Comics film and television universe, which strikes me as disorganized and unattached to the source material.

Still, I'm excited for what will be in theaters during Phase 3 of the MCU. Even if I can't keep up with the universe at home on the small screen, any excuse to get out to the big screen is usually a good one. And who knows? Maybe I'll have trained my body to go without sleep for three days straight the next time an Ultimate Marvel Marathon rolls around.
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The Next Trek

11/27/2015

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I grew up watching Star Trek. My first love was The Next Generation, but after seeing nearly every episode of every series and being old enough to examine them more objectively, I've also found a great love or appreciation for The Original Series, The Animated Series, Deep Space Nine, Voyager, and Enterprise—in other words, all of them. Each show has its ups and downs, but the one constant is an exploration of the human condition that makes Star Trek unlike any other franchise. The compelling characters and cool technology alone would have been enough to win me over, but it's that penchant for raising questions with no easy answer, and that optimism that humanity's future can be as bright as we choose to make it, that makes Star Trek as close to my heart as you can get without causing a medical emergency.

Recently, it was announced that a new Star Trek series will be coming to television in a little more than a year. I want to be excited, but I'm wary of the involvement of so many people responsible for the 2009 franchise reboot. I've written extensively about how J.J. Abrams' vision of the final frontier eschews so much of what makes Star Trek Star Trek, so I'm not sure what my worst-case scenario is here: an awful new series in the Prime timeline that makes me angry for all the same reasons the reboot does, or an awesome new series in the Abramsverse that's better than any other Trek. So, with basically no details available other than "there will be a new Star Trek series," my imagination is running wild with best-case scenarios instead.

As much as I enjoy space battles and fight sequences, I feel like Star Trek was already starting to put action ahead of introspection by the time J.J. Abrams took over. Archer defended Earth from annihilation. Picard did the same in two of the movies. Sisko went to war against the Dominion. Janeway made enemies with practically everyone in the Delta quadrant. The Star Trek universe has been on red alert for most of the last 20 years. Let's scale back on the armed conflicts for a while. Mortal peril on a huge scale is fine from time to time, but drama can come from so many more places.

I'd like to see the next Trek return to the franchise's exploratory roots. I'm not necessarily talking about seeking out new life and new civilizations; the universe is already plenty full of strange new worlds we've barely explored. In fact, I'd rather see more of the one-off aliens from previous series and flesh them out the way DS9 fleshed out the Cardassians and Bajorans. What are the Bynars up to? Is the Federation still getting a piece of the action from Sigma Iota II? What about the more established races that only appeared in one series, such as the Breen, the Talaxians, and the Denobulans? Star Trek doesn't need to visit the uncharted reaches of space to find new territory to explore.

How about this: We set the next Trek in the Prime timeline sometime after the events of Nemesis, and (spoiler) after Romulus has been destroyed for the 2009 reboot. No continuity headaches like you'd have with a prequel or interquel, and we could acknowledge NuTrek without trying to build a new Trek empire upon its slapdash foundation. The show would follow the exploits of the crew of a midsize courier ship—a change of pace from the warships and deep-space exploration vessels we're used to. There'd definitely be room for space combat and encounters with the unknown, but the ship's primary mission would be to ferry cargo and people from place to place within known space. That might sound dull on paper, but so does spending 75 years getting home from the Delta Quadrant or hanging out on the same space station for seven years. Limitations give a story more focus, and it's the story you tell within the framework you have that counts.

There are numerous possibilities for a courier ship. Strange cargo. Intriguing guests. Rendezvous with other ships. Time spent on a planet's surface at the beginning or end of a trip. Bizarre anomalies along the way. And let's not forget the places we can go with the holodeck. Really, it'd be like any other Trek, just with a different how or why driving the story.

I'd also like to see an exceptionally diverse cast. The original Star Trek pushed cultural and racial boundaries with the inclusion of such characters as Uhura, Chekov, and Sulu, allowing them to be positive role models for groups of people who had too often been villainized or stereotyped on American television. Each subsequent Star Trek, with the arguable exception of ENT, has found new ways to be inclusive with its uniquely diverse cast. It's not only a tradition to shake things up; it's almost an obligation. The makeup of your main cast says as much about your show as the individual episodes do, and any show that calls itself Star Trek needs characters that challenge viewers to look at the world in a different way.

If it were up to me, the captain would be a woman. And, equally importantly, she would be an alien. Bolian or Andorian, maybe; somebody blue. The Federation consists of more than humans and dudes, but it's not often enough that you see that reinforced on screen. TOS notwithstanding, the average ratio is 1 woman for every 3 men in the main cast of any given Star Trek, and I'd like to change it to a 50/50 split. That's not feminism; that's equality.

From a narrative perspective, aliens are a great way to explore controversial issues without outright offending viewers who feel strongly about those issues in a real-world context. One of the biggest social conflicts in this country today is about how sexual preference ties in with politics and morality. It's been established that Bolians are polyamorous, with co-husbands and co-wives, and that Andorians are passionate about a great many things; I don't think it's outside the realm of possibility that the captain could be bisexual. Star Trek doesn't need to take sides to make an impact on society; posing a question or presenting a situation that solicits a reaction from the viewer is all it takes to start a conversation, and there's a divide in this country that won't end until we stop yelling at each other and start talking about it.

In my mind, this next Star Trek needs to stay culturally relevant to survive, and it needs to ruffle a few feathers. People who never used to care about Star Trek flocked to see the 2009 reboot as well as Into Darkness, and now the franchise is poised to reach a broader audience than ever before. Listen to people's water-cooler conversations and make episodes that relate to what people are already talking about, but get people thinking critically about those things. Don't play it safe; challenge the norm and get people to think critically about things they aren't talking about, too.

Consider the incredible buzz generated by Bruce Jenner, now Caitlyn Jenner. Gender identity is in the news, but it's often sensationalized and still widely misunderstood. What kind of impact would a well-written transgender character have on the viewer? Especially if the character were to transition a few seasons into the show, after the viewer has gotten to know them. All too often we pass judgment on a whole person because of a single label, before knowing anything else about that person. You can love a person and hate one of their labels, or you could love the label and hate the person. People are complex, and I want this new Trek to make people think about whether they're reacting to the person or the label.

Of course, racial diversity would be important. We've never had a fully Hispanic main character on Star Trek. We've also never had an overtly Middle-Eastern main character (Julian Bashir's heritage is merely implied) or a Korean character—and given that Star Trek started out as a bright vision of what the future might look like, I would love to see someone from North Korea or Iran on the bridge as an equal, their country's political conflicts far behind them. We've also been short on Canadians and Australians, and I would be totally fine if the next Star Trek launched without a single American on the bridge. That's not anti-American sentiment; that's the kind of diversity I expect from an intergalactic organization that recruits people from all over the planet, let alone from the 150+ other planets in the Federation. Maybe the one American could be Hawaiian.

There should be plenty of aliens as well. A Tellarite engineer, perhaps, or a Caitan science officer. A Xindi-Humanoid doctor or a Ba'ku first officer. A quartermaster from one of the countless unnamed races we've seen walking around in the background. There's a range of possibilities. I'd like to see a mix of ugly and beautiful aliens, aggressive and passive species—aliens whose cultures and traditions compliment and clash with the rest of the crew in interesting ways.

Other characters I'd like to see:
  • Someone with a physical or developmental disability who is every bit as valuable a crew member as anyone else. If Starfleet can have a blind engineer, there's certainly room for a deaf navigator or a transporter chief with high-functioning autism. The 2010 US census reported that 19% of the population had a disability of some kind; that's almost 1 in 5. How many television characters can you name who have a disability?
  • Someone age 60 or older (in Earth years, anyhow) who, again, is every bit as valuable a crew member as anyone else. I've noticed a trend in movies especially that the actors keep getting younger (compare the original Star Wars trilogy with the prequels, for example), and that anything featuring older actors puts a big focus on their characters being old (Last Vegas, Rocky Balboa, Indiana Jones and the Kingdom of the Crystal Skull, and so forth). Humans on Star Trek have been shown to live well into their second century, and some alien races have mind-boggling longevity. Let's see a ship's counselor whose wisdom and experience matter more than the number of arthritis jokes he can make.
  • A traditional conservative, preferably one of the younger crew members. I remember a time when social, political, and religious issues were a matter of debate, where you could disagree with someone but still be friends. That's changed over the last few years, at least as far as I can tell. Conservatism has become synonymous with ignorance and bigotry; either you keep your opinions to yourself, or you open your mouth and be labeled an idiot or a monster. No middle ground. Just as people with disabilities and transgender people need good role models and positive representation on television, so too do people who believe in returning to ways that worked well before or maintaining the stability of what we have. And on a personal note, I'm tired of seeing every. character. on. television. jump right into the sack with their romantic interest du jour after the first date; it would be incredibly refreshing to see someone cultivate a close personal relationship without immediate physical intimacy—and because they choose to, not because it builds romantic tension.

The next Trek stands to be as pivotal a series as The Original Series if it can tap into the zeitgeist, do things that no other show on television is doing, and transform the way we look at our world. Do an episode that speaks to the current refugee crisis, but with Romulans escaping the destruction of Romulus. Explore the climate change debate with an episode about a planet being terraformed. Encounter a species whose government has adopted educational policies not unlike Common Core, and have the crew work through a crisis situation with aliens who, for better or for worse, all have identical training.

At the same time, make meaningful connections with the rest of the Star Trek universe, and take every opportunity to fix mistakes and develop ideas and plot threads left dangling in other series. I want a resolution to the TNG episode "Conspiracy" that brings back the parasites we suspiciously never heard anything about again. I want a holodeck episode where we get to see some of the Romulan War that was teased in the last season of Enterprise. I also want a line from one of the characters about how a lot of the holoprograms of that era are notorious for getting the details wrong, placing events farther in the future than they really were, and having historical figures die or break up with their loved ones who actually lived long, prosperous lives and settled down to raise a family—subtly correcting some of the biggest problems with the final episode of Enterprise. I want to meet a very old Joanna McCoy, daughter of Dr. Leonard McCoy, and have her spin some yarns that shed some light on her father's backstory. I want an episode that makes it abundantly clear that NuTrek is actually an alternate universe, and not an altered timeline that's inconsistent with so much of established Star Trek history. Heck, if you really want to fix continuity problems, establish that Enterprise and NuTrek are in one universe, and all the rest of Star Trek is in another.

No matter what this next Trek looks like, I'll give it a shot. I only hope the people making it have the kind of passion for the franchise and thoughtful approach that will do justice to Gene Roddenberry's vision of the future.
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Let's Be Sophisticated

8/22/2015

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"You are not required to agree with everything you read. That is submission. But laughing at it and trying to understand something you do not concur with is called being sophisticated."  –Greg Proops

Growing up, my English and history teachers were big on differentiating fact from opinion. Facts were irrefutable; opinions were up for discussion. The key to any debate, any essay, was presenting enough factual support for your opinions that your audience couldn't help but see things your way. My college religion professors added an extra layer to this by differentiating between Truth (big "T") and truth (little "t"), the former being a sort of cosmic fact and the latter being a kind of mortal opinion. To use a religious example, Truth is whether or not God actually exists, fact is whatever evidence we have on the subject, truth is whether we think God exists based on the facts, and opinion is whether ketchup belongs on mashed potatoes.

Society, in my experience, has gotten really good at arguing over ketchup like it's evidence for God.

What I mean is that fact and truth have largely fallen out of the conversation when it comes time to express feelings and pass judgment. I think of the posts I've seen on Facebook that discredit an entire belief system or group of people with a single scathing photo caption. It's the social media equivalent of a drive-by shooting; who's going to come limping after you when you've reduced their complex identity and well-founded beliefs to a punchline? And so we passively exchange potshots until the cleverer caption writer prevails, catching countless friends in the crossfire who were just popping in to post baby pictures.

I also think of the political debates I've seen in recent years, particularly this year's first Republican primary debate. I'm registered Independent; I'll listen to anyone who's got the chutzpah to run for President, but I confess that I had a hard time tolerating so much rhetoric and pageantry. The sheer number of participants on the stage transformed the debate into a zoo, leaving only enough time for each speaker to trumpet a few buzzwords before another elephant trampled over their response. The few people who made any effort to explain the facts and personal truths behind their opinions were the ones who held my attention, and whether or not I agreed with them, they were the ones I respected most.

My wife and I feel the same way about the Food Network shows we watch, such as Cutthroat Kitchen and Chopped, where contestants are judged by professional chefs and food critics on the meals they're forced to make within certain parameters. We cheer whenever chef and restaurateur Jet Tila shows up as a judge, because he's articulate in his feedback and consistent in the criteria he uses to render a verdict. In other words, he backs up his opinions with facts, and his explanations hint at a set of personal truths about cooking and competing that clearly inform his opinions.

This is why my wife and I became so disenchanted with Ramsay's Best Restaurant as the series went on. Sixteen of London's best-rated restaurants, representing eight different cuisines, competing head-to-head in a series of challenges that tested their mettle in circumstances both ordinary and extraordinary. The show started off well, showcasing the personalities of the people involved and highlighting the best and worst of their performance, but either the show's editor or celebrity chef Gordon Ramsay himself seemed intent on renaming the show Ramsay's Arbitrarily Best Restaurant.

Nevermind that any sense of fairness went out the window when the participants stopped being treated equally in the semi-finals, or that the show became preoccupied with everything the restaurants did wrong; Ramsay had consistently criticized one restaurant for trying too hard, then gave them the title of Best Restaurant because they tried so hard. Meanwhile, the other restaurant, which had performed spectacularly in almost every challenge, was deprived of the award with no explanation other than that they had "too much heart."

My wife and I were appalled. Yes, we had wanted the other restaurant to win, but the verdict, as far as we could tell, was completely unfounded. But Ramsay's opinion carries a lot of weight in the culinary world, so this flaky opinion that the one restaurant is better than the other might as well be Truth. Not that any of the previous verdicts were defended like a graduate thesis, mind you; Ramsay's descriptions of the food he sampled were typically limited to "delicious" and a few similarly subjective terms, and every vaguely explained decision was invariably "one of the toughest decisions I've ever had to make."

Opinions themselves aren't destructive; it's the way they're used and presented. "Your favorite movie sucks" is not the same as "I'm not a fan of romantic comedies to begin with, but I really don't get any sense of chemistry between Carrot Top and Judi Dench." And "this is the best restaurant in Britain" is not the same as "Gordon Ramsay, through a televised competition of unclear standards and dubious execution, determined that this is the best restaurant in Britain." Let's be clear where we're coming from when we talk, and let's examine the facts before we call people out on their opinions. Let's be sophisticated.
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Where Everybody Knows Your Name

12/23/2014

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I recently finished watching Cheers, the long-running sitcom about the colorful staff and patrons of the titular Boston bar, which was a staple in American households throughout the mid-'80s into the early '90s. I say "finished," but the more accurate version of the truth is that my viewing experience was a wine flight of television with a few of the glasses swapped out for whole bottles.

My wife and I sat down to watch through all of Cheers together—a commitment of 100+ hours of viewing time—partly as another comedy show to add to our Netflix rotation, partly because of my interest in the pop cultural value, and partly because the show Frasier (top contender for my favorite sitcom, which I intended to watch through next) takes place in the same universe as Cheers (and, incidentally, Wings). I'm a sucker for in-universe crossovers and continuity, so knowing Cheers was where Frasier Crane made his debut was enough extra encouragement to make the show our Next Big Viewing Project.

The first season was superb. Memorable characters, witty jokes, and plenty of personality. As we moved on to the second season, the show was still enjoyable, but more and more of the jokes and plotlines were new spins on old material, and the turbulent romance between the two lead characters left us aggravated as often as entertained. As the third season unfolded, "sitcom syndrome" had set in—the wretched curse of miscommunication, deceit, and awkward situations blowing situations out of proportion for allegedly humorous effect. My wife and I have a low tolerance threshold for this kind of comedy. Despite my wife's shared interest in seeing Frasier before Frasier, the character was only a bit player at this point in the series, and even his high-minded psychobabble wasn't enough to salvage the show for her. By the fourth season, I was watching solo.

Unlike my wife, who insists on watching every episode of a series in order, I have no compunction about skipping over any episodes that don't look particularly appealing. Most series I watch on Netflix are for self-education, not story; I want a cursory, yet meaningful, exposure to popular and culturally significant television. I'm in it for the expanded repertoire of things I can write and talk about; any fun I have is just a bonus. I'll start with the first and end with the last episode of a series, and I'll pick out one or two of the most important-looking episodes from each season in-between. If the show is worth my time, I'll start picking out a few more episodes of interest here and there. If I'm hooked by the time I get to the end, I'll go back and fill in the gaps with some or all of the episodes I skipped. Such was the case with Cheers.

Skimming through the episode descriptions, there were entire seasons that looked intolerable. Rebecca, a main character introduced halfway through the series, brought down the show for me—shallow, self-involved, opportunistic, unqualified as a manager, the perpetual target of men's sexual advances, and nervously psychotic, I struggled to find any redeeming qualities to make me like her whenever she wasn't making me laugh. I focused on the episodes centered around Frasier, which carried me past whole story arcs that reeked of sitcom syndrome. Nearing the end of the series, I was ready to give Cheers three stars out of five; the show was never bad, but the best parts kept getting nullified by the tedious parts I had to power through.

I got to the final episode, technically a three-parter, which was touted as one of the most memorable finales in television history. I paused. On an individual basis, yes, these episodes really did average out to three stars in my book. Yet, after a generous sampling, I wasn't quite ready to finish this off and remove it from the queue—and that's the mark of a four- or five-star series. I sprang back to where I left off in Season 4 and spent a weekend marathoning just about every episode that looked amusing or important. Which still left out huge chunks of Rebecca's romantic story arcs. But when I had circled back to the final three episodes, I was glad I'd taken the extra time to get to know this series better. I felt a sense of satisfaction in the conclusion that would have been missing otherwise.

In the midst of all the unnecessary angst and disaster that characterize so much of the show, there are key moments of character development and genuinely clever comedy that make Cheers worth watching. There are recurring themes and running gags and little nuances that make the characters endearing beyond the scope of an individual episode. The fact that people recognize Norm wherever he goes. Cliff's side comments that paint an increasingly bizarre picture of his personal life.
Carla's late-night heart-to-hearts with Sam. The ever-escalating rivalry between Cheers and Gary's Olde Towne Tavern. My wife is right: You miss these kinds of things if you speed through a show.

In watching these characters develop and their relationships flower, flourish, and wither—and not necessarily in that order—I also gained a renewed appreciation for how easily my wife and I fell in love. I didn't spend years trying to charm her into giving me a chance; she didn't move off to Canada just as our relationship was getting started; we didn't wait until we were standing at the altar to start considering the ramifications of being together for the rest of our lives. We got acquainted through our social circles, got to talking one night and found we had a lot in common, began hanging out together more, started dating, put some heavy thought into getting engaged, got engaged, got married, stayed married. So far, neither of us has turned out to be an inside trader on the run from the law, or a womanizing scumbag, so we're in excellent shape in terms of Cheers relationships. As long as I don't join the ice show and my wife doesn't have her pictures taken by a French photographer, we should be able to expect several more seasons together without manufactured drama.

Not that life is always rainbows and kittens in the absence of a diminutive, underage boss effectively making us choose between dating him and keeping our jobs, but we aren't constantly lying, making under-the-table deals with people, and escaping from underground Eco-Pods to hold our marriage together. Maybe that makes us boring. Still, I'm grateful that when we talk about going our separate ways, we're only ever referring to one of us jumping ship on a TV show we started watching together. And that last episode of Cheers? I'd say it's one of the most famous sitcom finales in television history because, for once, we saw the characters for who they really were—people, not punchlines—and they were as truly relatable as the friends with whom we'd share a drink in real life.
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